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<title>Hayley and Ray changelog</title>
<description>Changelog</description>
<link>https://hnr.clygro.cc</link>
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    <title>Hayley and Ray changelog</title>
    <link>https://hnr.clygro.cc/</link>
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    <title>0.3.0 has released!</title>
    <description>
This is probably my favourite update so far because it is the eyecandy update. I'm happy to release 0.3.0 which is basically the huge UI update, along with the new UI is the new full wordmark logo that has been long overdue! Also I've added a frame rate limiter which is useful for power saving/a more stable framerate on devices that can't reach 60 fps. There is also now a tab in the About game window that shows the same information as the debug menu in game.
    </description>
    <link>https://hnr.clygro.cc/blog/0.3.0-release.html</link>
    <pubDate>Sat, 02 May 2026 00:00:00 BST</pubDate>
</item>


<item>
    <title>0.2.0 has released!</title>
    <description>
        After over a month and a half, I'm happy to announce the release of version 0.2.0! This update adds some very important improvements to the game such as fences which affects the diffuculty for the game, but also optimisations to the game which make it more playable on older devices and the new major gameplay element of coins which add another goal to the game.
    </description>
    <link>https://hnr.clygro.cc/blog/0.2.0-release.html</link>
    <pubDate>Thu, 23 Apr 2026 05:52:00 BST</pubDate>
</item>

<item>
    <title>Minimum requirements update</title>
    <description>
The macOS version of the game has been updated to support versions all the way down to 10.5 Leopard (from requiring 10.12 Sierra), the issue with the game not having an icon and not being able to be executed directly from the app file has been fixed. There is also a PowerPC version of the game which isn't playable but it can launch on very recent PowerPC macs.
    </description>
    <link>https://hnr.clygro.cc/blog/minimumspecsupdate.html</link>
    <pubDate>Thu, 9 Apr 2026 00:00:00 BST</pubDate>
</item>

<item>
    <title>0.1.0 has released!</title>
    <description>
After roughly 4 months of development (but more like 2) I'm happy to announce the release of 0.1.0, which is the first major version of the game. 0.1 is clearly the most basic release of the game there will be but the absolute basics of being able to complete a time trial is there. I have added some basic quality of life stuff such as being able to rebind controls, fullscreen toggle, debug menu, hide the HUD, etc. However I do plan on adding more stuff in the future such as GUI scaling, controller glyph overrides, tilt controls for mobile, flipped controls, facing direction the golf cart, etc.
    </description>
    <link>https://hnr.clygro.cc/blog/0.1.0-release.html</link>
    <pubDate>Tue, 3 Mar 2026 00:00:00 GMT</pubDate>
</item>

<item>
    <title>2026-02-16 Changelog</title>
    <description>
    Fixed branding on Vita
    Made the pause menu less janky and fully functional on mobile
    Fixed the return to the main menu making the game unresponsive
    The Android back button now behaves as expected
    </description>
    <link>https://hnr.clygro.cc/</link>
    <pubDate>Tue, 17 Feb 2026 03:42:00 GMT</pubDate>
</item>

<item>
    <title>2026-02-14 Changelog</title>
    <description>
Fixed changelog button in the about screen
Added invisible walls to the track to prevent unintended shortcuts
    </description>
    <link>https://hnr.clygro.cc/</link>
    <pubDate>Sun, 15 Feb 2026 02:37:00 GMT</pubDate>
</item>

<item>
    <title>2026-02-12 Changelog</title>
    <description>
        Added changelog button in the main menu and about screen
    </description>
    <link>https://hnr.clygro.cc/</link>
    <pubDate>Fri, 13 Feb 2026 01:24:00 GMT</pubDate>
</item>

<item>
 <title>2026-02-11 Changelog</title>
 <description>
     Made the hitbox on the version number bigger
    Underlined and realigned the version number
</description>
 <link>https://hnr.clygro.cc/</link>
 <pubDate>Wed, 11 Feb 2026 00:00:00 GMT</pubDate>
 </item>

 <item>
  <title>2026-02-10 Changelog</title>
  <description>Fixed the credits incorrectly calling One Like Air No New Name (which was originally the title screen music)</description>
  <link>https://hnr.clygro.cc/2</link>
  <pubDate>Tue, 10 Feb 2026 00:00:00 GMT</pubDate>
 </item>

  <item>
  <title>2026-02-09 Changelog</title>
  <description>
      Pause menu now works on controller and mobile
      Added mod loader
      LAN multiplayer lobbies are now somewhat fixed (still not playable though)
      Added the font to the new pause menu
  </description>
  <link>https://hnr.clygro.cc/3</link>
  <pubDate>Mon, 09 Feb 2026 00:00:00 GMT</pubDate>
 </item>

   <item>
  <title>2026-02-07 Changelog</title>
  <description>
      Started work on the new pause menu, it sort of works better now
      Added the golf cart elimination button in preparation of that gamemode eventually being added
  </description>
  <link>https://hnr.clygro.cc/4</link>
  <pubDate>Sat, 07 Feb 2026 00:00:00 GMT</pubDate>
 </item>

 <item>
     <title>2026-02-04 Changelog</title>
     <description>
         Added the stopwatch to game
         Tweaked the UI to compensate for the timer showing miliseconds
         Finally tweaked the logo
         Made slash screens for iOS
         Better file structure for branding
     </description>
     <link>https://hnr.clygro.cc/5</link>
     <pubDate>Wed, 04 Feb 2026 00:00:00 GMT</pubDate>
 </item>

 <item>
     <title>2026-02-02 Changelog</title>
     <description>
    Added hide leaderboard button for mobile
     </description>
     <link>https://hnr.clygro.cc/6</link>
     <pubDate>Mon, 02 Feb 2026 00:00:00 GMT</pubDate>
 </item>

 <item>
     <title>2026-02-01 Changelog</title>
     <description>
         Adjusted font size for credits
         Added the ability to hide the leaderboard using Tab or right D pad button
         Changed the controller button to hide the HUD to left Dpad on controller
         Made the background tiles on the main menu larger, which means it now fully covers the screen on ultrawide aspect ratios such as modern phones
         Made the minigames tab the default tab in the game selector
         Flipped gamemode buttons and made them 48 pixels tall instead of 47 pixels
         Centred the top buttons on mobile
     </description>
     <link>https://hnr.clygro.cc/7</link>
     <pubDate>Sun, 01 Feb 2026 00:00:00 GMT</pubDate>
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