# Changelog All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html). ## [Unreleased] ## [1.0.2] - 2022-12-22 ### Fixed - Global transforms are only set inside scene tree - Physics bodies now have object instance attached (enables getting collider via raycasts) ## [1.0.1] - 2022-12-17 ### Fixed - Fixed node visibility not being applied - Fixed global transformation not being applied ## [1.0.0] - 2022-12-15 - Initial release [unreleased]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.2...HEAD [1.0.2]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.1...1.0.2 [1.0.1]: https://github.com/Reun-Media/godot-levelblock/compare/1.0.0...1.0.1 [1.0.0]: https://github.com/Reun-Media/godot-levelblock/releases/tag/1.0.0