[gd_scene load_steps=9 format=2] [ext_resource path="res://assets/HUD/Touchscreen/MovementUp.png" type="Texture" id=1] [ext_resource path="res://assets/HUD/Touchscreen/MovementDownPressed.png" type="Texture" id=2] [ext_resource path="res://assets/HUD/Touchscreen/MovementUpPressed.png" type="Texture" id=3] [ext_resource path="res://assets/HUD/Touchscreen/MovementRightPressed.png" type="Texture" id=4] [ext_resource path="res://assets/HUD/Touchscreen/MovementRight.png" type="Texture" id=6] [ext_resource path="res://assets/HUD/Touchscreen/MovementDown.png" type="Texture" id=7] [ext_resource path="res://assets/HUD/Touchscreen/MovementLeftPressed.png" type="Texture" id=8] [ext_resource path="res://assets/HUD/Touchscreen/MovementLeft.png" type="Texture" id=10] [node name="MobileMovement" type="CanvasLayer"] [node name="Control" type="Control" parent="."] anchor_top = 1.0 anchor_bottom = 1.0 margin_top = -40.0 margin_right = 40.0 [node name="MovementDown" type="TouchScreenButton" parent="Control"] position = Vector2( 256, -192 ) scale = Vector2( 6, 6 ) normal = ExtResource( 7 ) pressed = ExtResource( 2 ) action = "game_down" visibility_mode = 1 [node name="MovementUp" type="TouchScreenButton" parent="Control"] position = Vector2( 256, -384 ) scale = Vector2( 6, 6 ) normal = ExtResource( 1 ) pressed = ExtResource( 3 ) action = "game_up" visibility_mode = 1 [node name="MovementLeft" type="TouchScreenButton" parent="Control"] position = Vector2( 64, -286 ) scale = Vector2( 6, 6 ) normal = ExtResource( 10 ) pressed = ExtResource( 8 ) action = "game_left" visibility_mode = 1 [node name="MovementRight" type="TouchScreenButton" parent="Control"] position = Vector2( 448, -286 ) scale = Vector2( 6, 6 ) normal = ExtResource( 6 ) pressed = ExtResource( 4 ) action = "game_right" visibility_mode = 1